Inspections Toolbar¶
The Inspections toolbar button allows the user to add, edit and delete events.
The Back menu item allows you to return to assets that you had previously selected in the Assets tree.
The Forward menu item allows you to return to assets that you had previously selected in the Assets tree, after you’ve used the Back button.
See Asset Views for detailed information on the Asset Views toolbar option.
See Traffic Lighting for detailed description of the Traffic Lighting toolbar option.
Adds a new (child) asset to the asset currently selected in the hierarchy.
Adds a new root level asset into the active Asset View. A root level asset is an asset which does not have a parent asset.
Add a link to an existing asset including all its children. An asset tree will be displayed to allow selection of the asset to link as a child to the currently selected asset.
Add a link to an existing asset, without any of its children. An asset tree will be display to allow selection of the asset to link as a child to the currently selected asset.
Change the name or Asset Type of the currently selected asset or add/remove the Primary Asset flag.
Edit the Asset Type of the currently selected asset: change its name, and change what Asset Information groups, Event types and Survey types it is associated with.
Deletes or unlinks the selected asset. If the asset exists in multiple places just this location can be removed, instead of deleting all locations the asset exists. Click on the Connections button to view dependant records of the current asset.
Toggles the display of the asset type in the hierarchy.
Reverses the last asset move action. Note that ONLY the last asset move can be undone.
Copies either the asset name or full hierarchy location of the selected asset to the clipboard.
Repositions the selected asset in the asset tree so that it becomes a root asset.
Shows a list of drawings that have this asset as a region. Click on a menu item to go to that drawing.
Shows a list of other locations that this asset exists in on the asset tree (including in other Asset Views). Click on a menu item to navigate there. If this asset does not appear in any other locations, you will not see any items in this list.
See Connections for information about the Connections toolbar option.
Asset-specific anomaly triggers are found here. Triggers for a field independent of asset are found in Asset Information and Event Types.
This is the equivalent of the version 5 ‘Pipeline’ and ‘Map’ tabs.
The Rotate Equipment menu item is used to swap the location of the selected asset with another asset of the same type. Swapping assets will exchange their location in the asset tree and create records in the asset history tab for both assets, to record details of the exchange.
The Rotate Equipment menu item will only be enabled if the selected asset has an asset type. When you click on the Rotate Equipment menu item, an asset selection dialog will be displayed. Assets that are not of the same type will be greyed out in the tree. To swap the location of the selected asset, select another asset of the same type and click the Ok button on the dialog. The asset tree will refresh and the swapped asset will be selected in the tree.
You cannot rotate an asset with one of its children.
The Rotate Equipment menu item is a Workflow. As such, if necessary, it can be debugged using the Workflow debugger. When you select the menu item, hold down the Control key on the keyboard. The Select Asset dialog will be displayed, but will be followed by the Debug Workflow dialog. You can step through workflow items one at a time, which may help to narrow down any problems.
This functionality is most commonly used for PRDs where they are “rotated” out for valves that have been tested and prepared for service.
See Import for detailed information on the Import Wizard. The MS Excel Import Template details the required format for importing events.
See Reports for information about the Reports toolbar option.
The remainder of the View menu lists the various panes available in the Inspection screen. Click a menu item to check/uncheck it. Checked items are visible; unchecked items are not.
If set to System Time, the date and time box visible just to the right of this button will show the current time according to this PC’s clock. If set to Video Time, it will show time from the video player — as you move backwards and forwards through the video, you will see this time move backwards and forwards in unison.